Displacement
Leaving the familiar coordinates of place, time, language, role or species, and using that distance to see a real condition more clearly.
Out of One's Place. Twenty students each author an identity, a practitioner with a name, an origin and a position on the world they are about to enter, and build the computational system through which it speaks.
Not learning to make pictures with code, but learning to stand somewhere else, and to build the rules through which that position can speak.
Every student leaves with three things: an authored identity, a working generative system, and at least one exhibition-quality physical artefact. The artefact can be a plot, a print, a resin object, or any combination; no one has to make all three. AI image generation alone is not a generative system. Students must be able to explain the logic of their own code. Read the introduction →
Leaving the familiar coordinates of place, time, language, role or species, and using that distance to see a real condition more clearly.
An authored identity with a name, an origin, a 150-word manifesto, beliefs and rules. It is a serious authorial position, not a costume.
An original system: parameters, rules, constraints and controlled variation, producing many outputs in a recognisable language.
Also: Foundations, a primer on pixels and vectors, CPU and GPU, rendering and file formats, to read in Week 1.